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Escape from Tarkov Wiki
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== v0.2.120.435 (18 Sep 2017) == === Added === * Quests, first batch of story-based tasks available through Tasks tab in trader interface * Gesture and voice comes system (partially) * Now character tumbles down grass * Notification on the current firing mode on weapon when switching and/or checking firing mode * PP-19-01 Vityaz SN * Grenade fragments physics system * New armor damage calculation formulae * Redesigned PMC hands in first-person * PMC character voice selection in game settings. Two voice options for every PMC character. === AI Improvements === * Added smooth turns * Improved cover-seeking algorithm * Fixed a part of staircase-stuck bugs * Fixed bug that caused excessive patrol point switching * Fixed bug that prevented bots from reaching the patrol point * Added aim shift on receiving damage * Added new R&R waypoints for bots and alternative patrol routes * Added shooting of legs in cases when bots only see legs * Enemy spotting speed now depends on alertness level * Sniper now provides covering fire for adjacent bots * Chance of hearing now depends on a distance * New bot zones at Shoreline === Optimizations === * Data loading order * Shader optimization === Fixed === * About 20 exploits of using weapons and items that are not in inventory * Correct fall damage * Long-distance pushback bug * Part of the desync bugs * Part of the server join bugs * Part of raid completion bugs * Bug that allow Strength skill to get leveled by repeatedly left-clicking while throwing grenade * Fixed doubling of items through secure container * Сorrected bush movement noise * Incorrect raid results stats * Weapon modding screen blur bug when using non-native resolution * Fixed melted weapons hit effects * Fixed cash flow display in trading interface, traders list and standing levels * Fixed filtering out of items which are not in loot containers * Fixed bug caused by simultaneous door opening by two characters * Fixed bug that caused weapons to freeze while opening or closing doors or turning NVD on and off * Visual fixes of indoor lighting * Various minor fixes * Multiple fixes of collisions on locations that caused character to get stuck * Chest rig display using Open button now shows slots correctly. === Changes === * To unlock loyalty levels it is now necessary to upgrade standing by performing quests * Amount of experience for healing * Adjusted ammunition damage * Now group player spawn close to each other * Loyalty levels now unlock separate tabs * Cash flow with the trader * Repair and insurance purchase now added to loyalty level * Character weapons now interacts with other characters as objects (character raises it) * If the weapon mod has slots for other mods, they can now be removed without weapon.
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